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The tense vibes of the crocs getting near you is done surprisingly well, especially when several of them start to bunch up in the same spot. Feel like the unpredictability of which ways the crocodiles will turn makes it a bit tough. I feel like there should be some sort of system where the crocs avoid the docks so that we can also be a little safe when turning around. Speaking of which, the boat not moving forward when turning causes so much anxiety! Background music also gets a little repetitive after a while. I'm also iffy about the minimap. It's done so well that a player might just not look at the main screen when playing and just move based on the minimap