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(1 edit)

I saw the twitter gif for Japanese, it is similar to Chinese, looks great. But I prefer to have a opinion for developers of "refuses to put '(' at the end of a line, and refuses to put ')' and '!' at the beginning", some time we prefer to have regular line width than that. So if I can check or uncheck it for different situation, that would be perfect.

Hmm... I'll try to think of how to do this, but for now you could manually edit the lists within SuperTextMesh.cs that contain the lists of characters that will attempt to not be put at the start and end of the line. Also, I believe that if you check "break text", text should ignore formatting rules if there are no spaces available to break at... I think.

Thank you, no worry, my project is not hurry I will wait for your release.

For:

Also, I believe that if you check "break text", text should ignore formatting rules if there are no spaces available to break at... I think.

That is not work for me because my player may enter Chinese English mixed sentences, so simply check "break text" will make Chinese looks good but English words looks bad. They key is to make mixed language sentences perform well.