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This is what I think of the endings and mechanics, but I have encountered some bugs. Most of them are visual however. I don't know the reasons behind some of these.

Sometimes, in the library room with the breakable boxes, the items will fall down, and for some reason even the health. You can kick the items around and everything. I'm assuming this is Unity being dumb. I think it happened the most when I did a pacifist run. Note that I had full HP during this, but I don't think that's the main reason why this happens, as you can push the Axe, Crowbar and Shotgun.

(Another room with the same bug occurring.)

In the room before any ending you get, your item doesn't get removed. This is an issue because the items don't get effected by the atmosphere, leaving you with a unchanged color scheme.

Here's a more of a smaller bug, however it's not that noteworthy. When you have an item, because you need to press X in order to read, it ends up making you start throwing. The weird thing is that the bar stops and you're left at 1% percent. You can fix this bug by pressing CTRL which drops it. It also sometimes make you do the throwing sprite instead of reading which happened on my first playthrough.

I couldn't recreate it cancelling the reading sprite.

This is a bug that I have no idea how happened. It happens when you throw an weapon, usually at a locker from what I can tell, and it doesn't despawn! This makes it so that any enemy that comes near it gets damaged. You can push it around like the previous bug with the health dropping. Sadly, I don't have a recording device so this is the best screenshot I could give. It don't show much... I couldn't recreate it to get a better grasp of what this is. Hopefully somebody will find out what this is about, as it has the possibility of being game breaking for waves.

Some of the things I could talk about are the enemies, waves not having something special in them (from what I can tell, I've only gotten to wave 17 and I think from the amount of enemies that there's not a mini-boss), but in my opinion it doesn't really matter. Content is content, and you sure as hell delivered in both quality and quantity! Doesn't matter that you didn't do everything, after all, this is a fan game of Changed and a love letter to Mario Combat. The only thing I'm sad about is that there weren't any dragon enemies. The crystal transfur looked so cool compared to the other ones and it made me sad that there weren't any flying enemies. They do have a lot of charm though; I appreciate that the dev team (if I should call it that? I dunno if I should just say Teff/Sgymer as you did pretty much everything) went out of their way to create fusions.

Finally, to finish this long post of a look at the game, I didn't not expect to get into credits- It makes it look like this post only exists because of that, but oh well. I'd guarantee you I would had made it anyway. But I have to say;
A Special Thanks to you! I really enjoyed this game and it was pretty much the combination of my nostalgia and fun of playing past Newgrounds games, alongside my new interest in Changed, whose characters I loved. This is literally a direct upgrade for me for Mario Combat with everything that's included, and it just makes the game so good!

I literally just created an account on this website just to give feedback for the game.

Rock on! I can't wait to see what other games you have in store if this is just a fan game. I might not play most of them given the fact I don't know Spanish, but oh well. I hope my English wasn't too confusing-

Best fan game I've seen since Midnight Mercenaries and Suicide Mouse Relapse.

I would had included pictures, but it seems to give me a url crash or something. Oh well.

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If you see this, it probably worked!

how did you shoot the shotgun, i just beat everything to death with it

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You press C to shoot it. The bullets/ammunition are in the right down corner, where you can also, well, see the controls for shooting. It says " [C] TO USE " but that's pretty much the same thing.

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Hey, thank you very much for your comment and opinion, I like that you liked this new update, and I'm sorry for the inconveniences that happened during the gameplay or for the lack of certain details to things like endings or the wave mode.

I could fix it and add more variety to certain things, or even fix those visual problems, I really didn't expect that they started to happen, but maybe it happened because I didn't give more in-depth playtesting, sorry for the inconveniences. I could work for another update but for this point I don't know if I should do it, although I should add some auto-update system to avoid downloading the game again and again.

This time it was my mistake.