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(+1)

Interesting. Although it felt like it needs more obvious display of how interaction affects productivity. New interaction like position choice or getting coffee/water/lunch.

I can work on a better visual for the productivity meter and the sex meter.

What were you thinking for your position choice and coffee/water/lunch idea?

Position choice could be beneficial for your colleagues' sex meter. I'm not sure what the water break would mean for the game. Maybe like break time?

(+1)

I'm thinking that Water or Coffee Break could be useful to try to boost Candace's productivity overall, for longer, future scenarios than this prototype.

Fucking is an intense aerobic workout, so keeping Candace somewhat healthy will help improve or maintain her productivity levels.

You can't exactly deal with when work comes or when her coworkers want a fuck.

The position choice could also affect Candace's ability to work, or how the certain character responds to being serviced by her. I expected someone who wanted Candace's breasts to be better served when her shirt is off.

Food and Drink could boost productivity. Water for small boosts while with colleagues. Coffee and Food for big boosts when alone.

Position choice would offer more control of Candace's face and hands to allow her to keep working.