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I like the fetish, the idea is interesting, but the chats and the mechanics to interact with them are pretty limited. There's only so much to do, much of it is automatic, and I don't really know what taking specific clothes off will do to her productivity, just to her ability to please.

It doesn't seem like I can do much from the moment to moment other than watch and wait for the progress bar to fill up. It feels more like interactive fiction than a game due to how little you can do to contribute to Candace being productive or distracted, outside of the pre-timed coworker visits.

Thanks for the feedback. It seems as though you feel like Candace's actions don't actually help her. I can work on making your options feel better when you do press any of the buttons.

There is no explicit tutorial or feedback as to whether or not removing clothes or being in a certain state would affect her productivity or ability to satisfy someone.

I also feel that the gradual bar of the "Productivity" meter was too poor of a visual representation. There's not much going on in the game, but I'd like a more abstracted version in bars of 10's, so you can more easily notice when Candace isn't working at her best. The game doesn't really need you to know the difference between 73 and 77, I think.