Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

If blueprint sharing becomes a thing, a question that remains (for me) is how to encourage new players to try and build first before copying a popular third-party blueprint. There may be no simple answer without straying down the path of artificially constraining yet another style of play, or harming a potential sub-community.

So, keep improving the overall build experience and let the chips fall where they may.