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Hello liolyne :)

Okidac I'm adding that on my todo list ! However it probably won't be through autotiles since those are limited to 1 tile large (here 16x16) where the water you mention is bigger (32x32 I believe ?). So I'll draw frames on a spritesheet you'll need to split and animate yourself (much like character sheet you know) 👍

(1 edit)

Cool ! No worries about auto tile (I prefer manual tiling instead of auto tile for a more organic result and not the same repeated square shape) For the animation part, I can split the sprite sheet and add it to the palette myself. I could probably done a sprite sheet myself but I really do suck at pixel art for now :) Also really like the tile of the river border not going into straight line, if ever you do add those to the asset pack, would be great but I have asked too much already and really appreciate your work.

Here's the spritesheet of a 48x48 4 frames animation of the water tile you've mentionned :

it's a ping-pong animation :

I'll add it for my next Unity update but you can already play with it :)

That looks amazing. I don't know if there is compression on the images on itchi.io so I might wait for the next update. Thanks for the quick work ! Really appreciated:)

Okidac :)