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(1 edit) (+1)

Colorbound

by ladybug_games (@ladybug_games)

Hey there ladybug_games, thanks for submitting a project to the 2022 IGMC. I'm Drifty and I was asked to judge your game in round two of the IGMC 2022 game jam. Here's some feedback about your project.

I like the title screen, artwork and music selection. The sound effects while navigating the windows sound great. Throughout the entire game the sound design was on point and I was very pleased with your selection of audio.

I don't like the font that you've picked for this. It's too watery and hard to read. The 't's look like 'f's and it's foo confusing fo read. :wink: Personally, I would change it.

The story is good and the characters are cute.

The gameplay is satisfying and I can see a real appeal for this.

At the start of a new color map, I would auto-show the color map once instead of forcing the player to open the menu and check it every new map.

Failing to hit the leeches is just straight up frustrating because it consumes your whole turn. What about instead of taking your whole turn it takes a set number of movement to swing at a leech? That might make it less frustrating to the player.

Tossing a rock should do more than one heart of damage.

If all leeches are 'down for the count' just skip their turn.

At certain moments right before the player's round starts I was able to move my character without taking a 'move point'. An exploit patch might be needed.

Allowing leeches to get back up is annoying and should be removed in my opinion. The game has enough fluff and time wasting already.

Maybe allow more saving, when the autosave comes up I hit cancel button on accident. :(

The boss fight mechanics were very interesting and different. My final Point Count was 8350, I'm sure that's a terrible score but at least I had fun. :)

Viewing the Photo album tries to pull files that are missing and thus creates a game breaking bug. However since the game ends and this is kind of a bonus feature I wasn't bothered all that much by it.

Overall I think you have the makings of a commercially viable product and you should very much consider continuing to work on this to make this game jam entry a full release for sale.

I'm not a huge fan of puzzle games but I found this one to be quite good. Great job and I hope you keep making games.

-Drifty

(+1)

Wow, I am so incredibly honored right now. I'm kind of at a loss for words lol! Getting feedback from Driftwood Gaming just made this game jam even more worth it! 

I definitely agree with all your points and can see how making those changes will help the game be a better experience for players, especially what you said about saving and the Leeches. I got tired of waiting through their turn while playtesting, so I had a feeling I should give that a tweak. 

Thanks again for the feedback - I love watching your tutorials & seeing you and Tea help out budding devs by playing their games! Good luck with the judging!