Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Auto-pickup is an interesting idea, but I'm not sure how it would work when you drop the magnet. I didn't have any trouble with the controls, but I played with a controller.

Mark actually wanted the game to be an action platformer like you describe at first, but found that all the levels he made ended up being puzzles, so he decided to focus on that. Maybe he could revisit the idea later when he has more experience?