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I know free is free, but it was originally $3 USD so if they feel it is worth a price at all then the developer should be willing to handle some critique.

That feeling when a dev doesn't feel like putting in the effort to just make a puzzle platformer so they make it an 'autorunner' instead like some terrible mobile game.

What a shame honestly.  Great ideas with terrible execution.

The visual aesthetic is great, however the sound effects are a bit too 'Atari' which doesn't fit the 8-bit graphics IMHO.  Needs more 'NES' sounds instead of 'Atari' ones.  There also isn't any music and I feel that detracts from the experience.

The intro was a bit confusing (not sure when you are able to take control) but I'll chalk that up to a personal thing on my end.

TLDR: Needs some chiptune-style 8-bit music and sound effects that sync with the visual aesthetic.  I know they wanted to make an 'autorunner' but even by the (low) standards of that genre I don't feel it works well outside of the mobile space.