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A bit cluttered visually but it's really impressive you managed to fit a class system. Seems Pretty good for a ruleslight adventure with familiar fantasy vibes. Not sure how it would fare for long adventures since it may get slightly monotone but it has the advantage than you could probably get the dopamine rush from advancement withou needing to spend too much time.

I've been getting a lot of feedback talking about it not being visually very good. That seems to be an area I need to work on for it. I definitely wouldn't use this to run long games, but it should hold up for a few sessions/adventures. I'm working on an update that will hopefully make the whole thing easier to read as well as add a couple more features that might help its longevity.

Thanks!