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Nov. 20—21st: Most gameplay animations have been made and included. 

Nov. 24th: Dialog before every stage is added via quote screens.

Nov. 26th: Quote screen designed. A lot of features worked on / implemented. Stool pushing in place.


Nov. 27th: Title screen designed. Movement mechanics and collision improved. New background graphics designed so as to use all original graphics. setting is changed from dungeon-esque cellar to something more modern, like a cute Resident Evil or Silent Hill.  Lighting style heavily influenced by Jussi Simpanen's pixel art.