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Cool to see that some of the original design still shined through; I was indeed drifting towards a more creative approach where placing certain resources on certain spots would transform something into a new building or add to it in an interesting way. Making you explore what you could create and force you to remember combinations. Kinda Minecraft crafting table style, I suppose, but I think loop hero might be the better comparison.

It was that or giving you a little radial menu to choose what to build when placing something, e.g. placing "wood" on a house would give you the choice of a second floor, a roof, scaffolding, etc. 

Thanks Saul :)