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This is a problem I coded it in order for the enemies to be killed it has to enter the hit box of the sword when  its active which is about from when the sword goes up to midway through the swing if I remember correctly.  In retrospect I should've made the hit box move in with the swing.

I think good way would be to have a square collider in front of the player and activate it as soon as you attack for the duration of the animation.

But still great job on your game