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I've found myself somewhat obsessed with the liminal space/hyper objects and this really nails an aesthetic without over doing it. Which in my opinion is hard to do.

I think that's why you have had the success you have had in a sea full of liminal space/backroom games. It has heart and feels not forced.

I'd love to see this expanded upon it feels the closest to LSD Dream Emulator in a game format that I've seen to date. Thank you so much for taking the time to create this.