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Hm, I never owned an iPad so I have no idea if the system is the same as the macOS. However, since the iPad is a mobile device, big or not, made to work with a touchscreen, I doubt any of the versions would work on it. The only way as far as I'm aware would be for you to download the files for the PC version (windows), or the Mac Version (MacOS) and play them there since the game is not at all compatible with touch-screen devices. 

I'm sorry for the inconvenience. 

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It‘s not a problem, thanks a lot for trying to help though. I‘ve tried to download both windows and MacOs files but both result to the same result, but I‘m sure I‘ll find a way to access the files. I guess this game won‘t be released to iOS anytime soon, huh?

Sadly you're right. The game engine does support android at least but that means months of coding and testing to make sure touch commands works on it. And also recreating the entire UI to work on a tablet or phone screen. Right now the menus would be too small even if I make touch compatible. 

Unless my patrons decide to ask for a android release I won't focus on that since I release updates monthly for them. 

And about iOS I doubt it would happen even if I make the game compatible with Android since Godot so far does not support iOS. Sorry. 

I see, that‘s good to know though, I hope it‘ll be easier to add games to mobile in the future, I‘d love that.