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(1 edit) (+1)

I played the demo and it is quite fun. It is a simple yet challenging puzzle game that has a very nice art style and gameplay. This game has given me one of the most frustrating and aha moments ever. I do however have a problem that has prevented me from completing it. I thought that if I died and respawned, the level that I had not completed would go back to normal with everything back in place. However, the broken obstacles were still broken which made the level soft lock. I don't think this was intended and hope it can be fixed! You can see it at around 32 minutes into the video. I do hope development goes well because it was really fun.

(+1)

Hi Allekid.
First of all, thank you for taking your time to try the game. I'm really glad that you are liking it!

Regarding the soft lock: that room had an issue that I've managed to promptly resolve (thank you for the heads up) and I'm going to upload a build with that minor bug fixed. In the meantime, you can just enter and exit the room to reset the vases without needing to die until the new version is out (in an hour or such I'll upload it, save states will be compatible).

Thanks again!