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Thank you! I didn't cap the frame rate when I was play testing in the editor, so once I exported the build, the slower frame rate killed the balance of enemy health points. Bummer but oh well. Only had 10 hours to work with on this project.  Still had fun making it and playing other's so far. Looking forward to playing yours as well. I will be playing through everyone's entry on stream, so keep an eye out for it!