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Hello, Mystael!

In my creations, I like to explore the boundaries of what a game is. 

PP&P is a story-building game, one that invites you to establish connections between facts. Player agency is in allocating the dice you roll, interpreting the results, and weaving a storyline with it. This is the logic behind games such as For the Queen, Microscope, Fall of Magic, and many more.

 Step 6 is actually a conflict resolution system disguised as a story prompt.

If this is not "game" enough for you to call it a game, I'm absolutely fine with it. :)

Have a great day!