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Really fun game! The idea is incredibly original and on theme and each new spell really feels more powerful than the other, so great job on the AI too! Sharp controls, pleasing visuals, exciting music and thousands of goblins coming at you to absolutely annihilate with framerate-bending spells, what more can I ask? ^-^

In all seriousness, I will say that as time goes on the enemies really become a bit to much to handle especially for the framerate, but the game is so much fun to play that I didn’t stop even when going at 5 FPS! Also, the fact that you get damage as soon as you touch an enemy with no attack animation in between can feel a bit frustrating at times, but I totally get it that’s asking too much of a jam project. The last thing I’ll add is that I would have allowed the player to push the goblins by moving at the expense of taking damage so that you didn’t get stuck so easily when swarmed by enemies from all sides.

But again, these aspects really do not matter when the game is so darn fun to play and explore: one of the best I’ve seen so far, congratulations to you all! :)

PS: if you ever make a Youtube video explaining the Ai behind it all let me know, I’m sure it is fascinating!