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Cheers for the feedback! 

Absolutely agree about linearity - would have loved to have a bigger map with more connections, shortcuts and player choice in terms of route/order. Would definitely have been feasible with some slightly better time management on my part, something for the next jam!

Really intrigued by the idea of aiming a flashlight in a top-down environment, might have to have a play around with something like that at some point :)