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Thank you for playing and the feedback. a part (a big one…) of me is quite an obsessive perfectionist and you don’t really want to know how much time went into those animations moving 1px here, one there, rechecking… But I think the effort paid off… even if it’s just for the visuals. Really happy how well such a small character gained a personality and fluid flow in the development process.

The fadeout sequence sure could benefit from some speeding up… it’s not a performance issue but an arbitrary design decision on how many frames to wait betwn palette rotations and wait until all them are done… so quite an easy fix.