Gave it a let's play, has good potential I'd argue, though making the AI shove into you less or be more refined and QOL improvements - should make it a solid game.
Only big bug I ran into was the late-end key you bring to the basement area next to the wheelchair body, the door refuses to open (As shown in gameplay) if the key is equipped, yet its unlocked - but worked if 'using' the key in the inventory menu only. Other feedback provided within the video.