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That's fair. You were looking for a faithful recreation of the original games, and I don't disagree that the game could be more challenging and  polished, but that was out of the scope I decided on for a small gamejam project to do by myself on the weekends. And I like the modern games too, so it's a mix of both styles sometimes. If I end up making more levels I'd definitely look into improving the gameplay mechanics, but for now this is what it is, and I'm pleased with it.

You do make a good point about the auto-ledge-grab, it messes me up sometimes too, and it just occured to me I could add a toggle for that in the next update, for people who prefer a manual climbing experience. The ledges I planned on improving too as I was forced to move some of them around on the last day of dev, so they could use another QA pass. And I'm looking into the occasional movement glitches with the creator of the climbing system.

Thanks for playing and taking the time to write down your thoughts  👍