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Amazing demo! I was just wondering if you planned on having multiple dialog options in the finished game? Like choice paths? I.e: You could choose to go left or right when you get lost. If you choose left you automatically go straight to Vicville center and skip the whole interaction with Jaiden. But if you choose to go the right he comes up and asks if you're sure. (Like he does in the demo.) But! You could choose to either go back to Vicville center OR to the graveyard.

Hey hey. Thanks for playing our demo. We're indeed planning to include multiple dialogue options and a branching narrative where your choices matter. ^^


Awesome, Thank you for replying! I await the arrival of the finished game. I'm certain it will be fantastic! ;D