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(+1)

Game concept has a lot of potential!  I can imagine a lot of shooting upgrades (and maybe other features; I'm thinking  of shields/etc. from "Lovers in a Dangerous Spacetime") and other ways the AI stations can help out. 

(+1)

Thanks for the feedback!

I did want upgrade paths, enemy variety, better difficulty progression, etc. Time constraints forced me to tone the game down, I didn't have as much time as I would have liked to work XD