Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

What a unique attacking mechanic! It took a little bit of time to get used to the way the sword moves, but it felt very natural after a couple of goes, and it fit the heavy controls of the character very well. It would have been cool if you got a few points or something for hitting one of the enemies with the sword, and also if you could see your position on the leaderboard immediately after finishing. Also, the sound design was excellent. Great work!

(1 edit)

Thank you for the kind words; it means a lot! Initially, we were giving points based on enemy kills, but felt like assigning it to weapon upgrades would make it more significant and harder to achieve. Glad you enjoyed it.

It seems like most people have to take some time to adjust to the mechanic, but I appreciate the high praise, and the feedback!