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I couldn't get past a jump at around 60% :(

That being said, the concept of a Getting Over It-type game, where you don't have full control is very interesting and can be very fun most of the time. At the times when the AI was doing what I wanted the game was perfect but in some cases, it could get frustrating because you weren't fully in control.

Ah i think i know which jump you're talking about, the trick to that one is you have to jump after landing the previous jump. If you wait, you wont have the necessary momentum to make the jump. I probably should've realized there wouldn't be any real way for a player to discover that on their own though.