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(+1)

Coming over here to second this. The linux build does have a few issues, ran into a minor one and one that is the breaking issue:

Minor:

  • I normally use Lutris as a launcher and it gets confused trying to run the game? It seems to be trying to run the wrong thing and I’m not sure why. Launches fine from terminal or just double-clicking the binary tho

The bad one:

There seems to be some problem with the engine implementation. Since this is all trying to fire up electron and whatnot, I’m assuming you haven’t touched any C++ or anything of the sort so it’s probably not something you yourself did, but it’s broken alright.

As mentioned by OP here, the window title will get stuck at “Loading TyranoScript” but if you’re launching from the CLI it does tell where things go wrong and it’s an OpenGL problem.

[56791:0815/090548.279625:ERROR:buffer_manager.cc(488)] [.DisplayCompositor]GL ERROR :GL_INVALID_OPERATION : glBufferData: <- error from previous GL command

Seems it’s trying to read from an uset Buffer or something of the like. Pretty good chance that’s why it’s not displaying anything at the very least