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Thanks mate! This is not feasible, they are too detailed to animate so many directions. Perhaps front and back view, but would be in a character's pack, which I'm considering doing after the main roadmap for this series is done.

Great, can't wait to see the character pack! if you wanted to try to get an 8-way movement, you already have the front and back position and also the side position, you just need the 3/4 positions and you would only need to do them on one side and the game designers would just have to mirror them from the game engine. This is a very common practice in sprites :)

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That's the opposite actually, my characters are in the 3/4 position and I would have to draw for the full front and back positions. I know about the mirroring technique the problem is not that. The problem is to draw such a detailed character for so many directions. The amount of work/days is substancial, and I'd have to charge too much because of that amount of time I'd spent on this. I think people would benefit more on having more tiles and props to build their games. But yeah, front and back view might be in the characters pack that I'm considering doing ^^