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Updata 1.11 Review 

Overall I am sad to see the upgrade station go, though you could bring it back in the form of perk machines. I like that you have fixed many of the small annoyances and the new content is definably welcome. 

Bugs 

- after buying the wall buy rifle both the model of the rifle and the pistol were on screen at the same time. I could also shoot them both at the same time. 

- Melee after insta kill was two hits

Suggestions 

- maybe make grenades and or health packs a wall buy or more reliable to get

- in the new map maybe make a little bit of a puzzle to get to the "Pack A Punch".

- you could add lore or something through the radios around the map or even use it in the puzzle. 


(+1)

Thanks for taking your time and giving some nice feedback.

Having two weapons active is a sorta know bug, if you want to break the weapon system it's not that hard actually, so I'll work on that.

The skull powerup is NOT INSTA KILL, it's quad damage, but since a lot of people think it's insta kill I'll probably just make it insta kill.

Getting the Upgrade station to work will definitely be more difficult in the next map, for sure.

The reason for even modeling the radios was exactly like you said - lore. But I decided to not rush adding lore in this update, It's kind of hard to think of anything interesting that can be conveyed via a radio.