I finished 30 levels for this game and I made it so that level names give you little clues on how to play those particular levels - for example "Be Patient".
Here's the showcase of a new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well.
You need to take their speed in consideration when playing a level, which should make the game more interesting.
Next, thing I plan on doing is adding an endless mode to the game.
Let me know what you think.