No-commentary attempt:
This one would need quite a bit more polish before I'd feel compelled to get all the way through it. Visually it's not too bad, but it doesn't seem to be optimized at all. I also see an issue with the notes. If you die and restart, it looks like you force the player to go through all the same tasks again before the objective is updated on the HUD. That will certainly get tedious. Keep working on it and hopefully you can get things a bit more ironed out.