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Fun and very juicy but not very balanced, the easiest way to win is to just go max range and press space eventually. Maybe it would be better with fewer enemies and slower firarate to give time to think.. idk

Oh, that's right. I didn't know because I tested it by changing a the range of shooting when making it. 

As you said, I think we need to balance it by changing the speed or adding another scoring system.

Thank you for your feedback.

I played it again and thought of a good idea to balance it, maybe. You could make the enemies spawning based on waves, for example, at some point it will spawn a lot of enemies on a straight line and you have to use maximum accuracy, and at another point it would spawn enemies all over the screen so you go maximum range.