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(+1)

I very much enjoyed the concept. The inventory was just a tad hard to manage where it sits on the camera. I also found a lightning and health exploit, as inventory does not reset upon death, meaning that I was able to farm up to three TPK's at a time, XD. That being said, this has the potential to be a very promising full release.

(+1)

Hey, thanks a lot for playing !

Yea I wasnt quiet sure on where to put the inventory as I wanted the player to always be able to access it. I can totally see how that is a bit confusing when trying to reach for an item and it just moves aways XD
Well I wanted you to be able to take an item into the next level but I did not thought about that "exploit" ^^

Thanks for the nice words !
Im definitely thinking about polishing this after the jam (although I also need a long break as there is a lot to clean up/refactor xd)