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(+1)

The squares in the clock combined with the need to shoot enemies feels like a frustrating mechanic, especially when a square spawns in a direction you need to wind the clock hands too. Honestly, I'd enjoy the game a lot more if there were no squares at all and the game was overall faster to compensate for it.

Thanks for your honest feedback!  :D We thought that it adds to the challenge,but i agree that sometimes the game isn't entirely fair and that we probably didn't realise how hard the game really was (that's always difficult as a developer)