Thanks for the well wishes. I'm progressing, not fast, but i'm pretty sure that's progression alone is enough. I do have a feature request that might improve my skills AND improve the game from a challenge/endorfine perspective, is to color each tile based on your timing.
So that, for example: beginners know that they're always early on the 2nd and 4th beat. more experienced players might feel compelled to replay for a perfect green path.
I hope it's an easy change, like: currentTile.color = timingToColor(timeDelta);
Viewing post in A Dance of Fire and Ice comments
We've implemented it in the full version of the game! Here's a preview: https://twitter.com/7thbeat/status/1088142654863372289. The full game will be out here in about a day now. Thank you for the idea!