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(1 edit) (+2)

Cute art and nice gameplay.

I really enjoyed your game. I can see this as an fully fledged commercial release. 

Sometimes it's a little unforgiving when you collide with an enemy or fall down the edge and get teleported to the beginning of the level. Being teleported to the last edge you stood on or being knocked back when you collide with an enemy would be a better solution in my opinion. You could maybe teleport the player to his last location for like 3 times and then teleport him to the start. 

It's not necesarrily bad but it makes the game a little too unforgiving at times. Shorttempered players could get annoyed by this.

It still is a very good, professional and fun game.

Keep up the good work

I found it a little hard too, though not necessarily in a bad way. Maybe if the player had 5 lives instead of 3 or lives were restored every time you passed a blue save crystal. Otherwise, it was a well done game and I agree it could do well commercially.