From reading the comments, it seems I also got the void room glitch (and also thought it was intentional haha). The controls were also really janky for me; I made it into one of the doors before quitting in frustration since I could not for the life of me get back out the door.
I wish I could have played more, as the menu UI and combat visuals were pleasing, and it's clear effort went into the project. From the screenshots, seems you were going for an ambitious 3d-esk style. I applaud and respect that. If you ever come back to this one and get the first glitch cleaned up, I'd love to give it another shot :)