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A jam submission

Weak SquareView game page

A little platformer about a square trying to get in limited moves t the flag
Submitted by Web dev exploring — 2 days, 18 hours before the deadline
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Weak Square's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#132.5002.500
How much do you enjoy the game overall?#212.1432.143
How well does the game fit the themes?#212.4292.429
Overall#212.2572.257
Visuals#212.2142.214
Gameplay#232.0002.000

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 and a half hours

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Comments

Not a bad game but the controls are kind pf buggy.

Developer

Okay, thanks for the feedback.

Submitted

Nicely done. I agree with other commentors, Space or W key, and in general it’s more usual today using WA(s)D keys for movement than the arrow keys.

For not using an engine you get an extra star :-)

Developer

Thank you for your feedback.

Submitted

+ 100 points for using no engine .

Game instersting too , i think might be good to expande on it .

Great work.

Developer

Thanks.

Submitted

Massive props for making a game in just html, js, and css, especially in just 3 hours! I like the concept of having limited moves a lot! I'd love to see the concept expanded and polished!

Developer

Thanks. I will definitely try to expand this game after the jam ends.

Oh boy! I love playing games!

For a game with no engine this was pretty interesting! I like the puzzle game take on the theme! I think this is a concept that can easily be expanded on in the future! 

Developer

Thank you, I wish I could make more levels, but with the time limit of 3 hours, this is the best I could do. I don't have much experience in making games, but, I will try to expand this game.

Submitted

I think that it was a bad idea to make a game without any game engine. And also, what is your weakness&strength? Only weakness that you have only 6 moves, but i don't understand what is your strength. Can you explain?

Hi! I can't speak for the dev, but I do love games!

I think the weakness was that we could only make 6 moves. (Move left, Move Right, Jump) I think it was a puzzle game where we had to solve how to reach the flag within those 6 moves! So if you manage to solve the puzzle within 6 moves, you're really cool and win!

Developer

Exactly.

Developer

Weakness is the limit of 6 moves, but the strength is that you can jump over spikes and move.  I like challenges so I wanted to create a game without a game engine.