Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Halo! I played about half of Resurraptor on stream. I left some points, but please feel free to ignore me, I just thought I’d leave my comments on the vid here too.

  • + Custom pixel art is cute, the raptor is great! The animation is lowkey amazing.
  • + Raptor REE noises are adorable.
  • + The amount of custom art is impressive and pretty good quality (tho I’m entirely partial to the raptor and animations over anything else).
  • - Once you cover the tutorial, game feels sluggish. It would help a ton if it was snappier, as it is it doesn’t feel like it “fits”.
  • - Gameplay (combat, puzzles etc) feels kind of stock and filler. Again if it was much faster and snappier it wouldn't be so bad.

 Suggestions for future polish, maybe?

  • I feel like footstep sounds would go a very long way in this game.
  • The skill learning scene definitely needs some work, it’s very awkward.
  • TL;dr this would be great as a much snappier and fast paced game, it's too slow now.

 This is definitely a great effort within the time frame, but as a game alone it lacks some much-needed snappiness and polish. It just feels very “basic” aside of the cool art now, which can only take it so far.

As it is right now, for the IGMC 2022, I got bored and stopped playing at the midpoint after clearing the second hand-locked door. It’s such a pity because the art is great, but I understand everything takes time and there probably was not a lot that could be done. Cheers!