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Yeah, I felt like I could've done a better job with this one tbh, even my remaster felt like it could've had more diverse objectives, y'know. If I ever do make a new Scooby Horror in the future, it'll be one that's much larger in scope and will have various objectives to keep the game fresh.

I have a multiplayer scooby doo game and will be happy to send the source code for my networking engine! I use the unity engine btw