Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Axu

An open-world graphical roguelike. Still in development. · By Cynapse

Intrine Arm Bug + other small bugs on 0.71 Hotfix 4

A topic by Failnaught created Jan 03, 2019 Views: 217 Replies: 1
Viewing posts 1 to 2

Greetings dude, 

I have found a error after trying to attach the intrine arm 


Also somethings regarding mid range physical weapons, like Spear, Halberd, Staff, etc

These weapons have the ability to attack foes 2 squares away, but if there is something like an item on the ground, or blood, or wires, between  the player and the enemy, the player rather than attacking, he moves forward

Also, on the previous versions of the game, you could press Ctrl + any direction to force an attack,  regardless of having an enemy on the direction. This is something that isn't on this version and I really miss it because now you can't attack NPCs 2 squares away from them.

One last thing, but I remember that on the previous versions of the game, the first quest Lomis give you when you talked with him was to destroy a statue using a pickaxe that he dropped on the ground, this time the pickaxe was directly put in my inventory, but the quest was completely skipped, almost like it was deleted, if that were the case, I guess it doesn't make sense to give the pickaxe.

That's all for now, the game greatly improved on last year, I hope it keep going like that, thanks for your work on this great game.

Thankfully those bugs have been reported, and one of them fixed. Still trying to figure out the odd behavior with objects interrupting attacks. The Ctrl + Direction has been replaced by a quick way to use called shot (available to all characters from the beginning now). I should definitely have it check 2 spaces away for longer weapons. 

That quest was removed. I was never fond of it, and people kept getting confused. The pickaxe should probably be moved to another quest as a reward though. You're right that it can be confusing.

Good to have you back :)