Topdown jumping TIC80
title: game title
author: game developer
desc: short description
script: lua
t=0
x=96
y=24
a = 0
function rotate(x,y,a)
return x math.cos(a)-ymath.sin(a),
xmath.sin(a)+ymath.cos(a)
end
function TIC()
local x1,y1 = rotate(3,8,a)
local dotx= x1+x
local doty= y1+y
if btn(5) then a = a+0.4
x = x +2
a = a+0.1
x = math.floor(x)
end
cls(13)
spr(1+t%60//30*2,dotx,doty,14,3,0,0,2,2)
print("HELLO WORLD!",84,84)
print(x)
t=t+1
end