The current public build has a very complicated base resolution, and usually, some laptops and older monitors would not achieve it. It was a mistake on my part, that kind of issue was fixed on the next selected public build so I'm sure from the next update forward you won't have that issue.
By using Window-Arrows you can put your current window in any position on the screen, left, right, minimize and maximize it, and I'm sure that will work for the game since the game has a built-in code that should allow the game to work in any window resolution from 800x600.
Next month I'll have the next public build posted here, so if you wait a little longer you won't have any issues like that again.
And remember: Patreon Builds are the only ones I can actually fix bugs since it's the most recent one and the only one I truly have access to fix issues. Sorry.