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This is sooo good. I loved it. Such a creative and interesting story. Beautiful and well-written too.

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ahh thank you for your comment! there are a lot of things about the story that i would go further with now that i've looked back, but i'm glad you liked it even so :')

i've just played your game for O2A2, 'A Day of Her Life',  and i absolutely love it too! it's so impactful and touching, thank you for making it! keep up the good work ^^

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O2A2 is so hard because so many details - big and small - need to be sacrificed to keep that word count down. Other paths we dont even get to scratch the surface of, let alone explore properly. For our game I’m really caught in a dilemma. Do I just leaving it as it is, since I told the difficult story I needed to tell (I hope) despite all those constraints. Or do I dive back in and explore the pieces (in my case probably Maria’s side of the story) because I just need to know what she’s like and how things might turn out for them. I’m still not sure. I suspect many O2A2 participants face the same questions with their stories too.

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true! i agree with the struggle of working within the rules though that's also the fun part haha

i think it's great that despite O2A2's limitations, you have put out the story that you intended to convey so congrats on that! i also think it's wonderful that you feel the need to flesh it out, such as for Maria's POV, it's something important to you and i'm sure it will help a lot of people who can relate to it too, so if it brings you a sense of fulfillment or relief to see the characters through, you can go for it beyond the jam where you have more room to expand and tell the story you really want to share, but take care of your own needs first of course, and remember there's no pressure, you've already made a great game :) all the best!!