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Bit of a suggestion, bit of a question -- are we able to assemble *.RR2Bot files manually? I'm thinking it would be neat to toy around with a neural network or somethin' trained to build robots. Even better if it could simulate battles, but that's far beyond the scope of this game, so I'm assuming not.

I like where you are going with this!  Yes, the .RR2bot file is plain text, so it should be doable.  We haven’t finalized the format yet though.  We are still grappling with custom components.  

As far as simulating battles, the battle themselves are simulations.  They just take a while to run.

What did you have in mind?