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All good questions!

I don't find that I need to alter monster stats when using the OSE Monster Book. The same goes for the spells (though obviously, you need to adapt them to the [dice] [sum] system which is very easy once you do it a few times).

You do need to alter treasure. I don't bother on a monster-to-monster basis, but when stocking a dungeon.

Wizards: I've never thought about it actually haha. Whatever you like best I guess? I've always assumed at least 1 free hand and the ability to speak. Thus being tied up or under the effects of a Silence spell they cannot speak

As long as a wizard has the Item Slots to carry heavy armor they can wear it.

Great stuff :)


One last question :P

When you players eat rations to heal, do they count towards the 2 daily rations needed to be consumed to not gain fatigue?

I allow it, though the rules are vague on this. 

My general thinking was: Inventory should prompt meaningful choices, but not be a burdensome chore.

I think forcing PCs to carry rations for survival and additional rations for healing is a kind of punishment.

Also, if healing spells are common in your setting (or you just prefer them) you could treat them like rations, but maybe say they are small and 2 or 3 fit in a single slot.

You're the DM, it's up to you! :)