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With the appearance of Cordelia and her Tarot card readings to Samuel in Nikolais new update, I think it’s only fair to discuss the implications they may have for the story in general. 

Now, Tarot cards aren’t necessarily “good or bad” but finding the decisions to get the most “favorable” cards for Samuel based on his situation would be nice (considering this is a horror game made by Echo Project).

I have done a few runs myself and the most “favorable” cards I have gotten were the high priestess (past), the devil (present), and judgment (future), all being upright. 

To get this you need to select these choices:

“Maybe not. He seems helpful.”

“Nik.”

Get the locker combination right (8 turning left, 16 turning right, 3 turning left).

Make it through the mines without dying (straight, right, left, maps right).

“Absolutely.”

And finally “I’m good.”

The “least favorable” cards I have gotten were the high priestess (past, reversed), the devil and lovers (present, both reversed), and the tower (future, upright). 

To get this you need to select these choices:

 “This is all way too suspicious.” 

“Yao.”

Get the locker combination right.

Make it through the mines without dying

“I need to think on it.”

And finally “Yeah!”

Keep in mind that I do not know jack shit about tarot cards and am going off of what I have googled about them. That means I can’t really make any bold claims about the cards impact on the future of Nik’s route other than “this card may be bad” and “this card may be good”. So please provide any input if you think there are other ways the cards could affect the future. 

Also, if you want to try out different choice combinations for yourself, here is a short little guide of what influences your cards/combinations (it’s not that in depth so what you get may vary). For example, the first choice of Nik’s route when you choose if Yao seems suspicious or not influences the past and present, allowing you to get the high priestess (reversed/upright) for the past and the devil (reversed/upright) for the present. The next choice lets you choose a name to tell Porter, which influences the future. Giving either judgment (reversed/upright) or tower (reversed/upright). Getting the locker combo wrong changes whatever your past card is to death. And dying in the mines doesn't do anything (I think). Finally, the two newest decisions influence whether the future card will be upright or reversed. Please correct me if any of this is wrong.