Glad you enjoy it! Im interested in what you mean by puzzle elements? Im happy to try making a "sandbox" mode with relaxed game rules. Let me know what youd like to see in that
i mean how you have to figure out the last enemey to kill/be strategic with the order of your kills. Id love to be able to walk aroind with smooth locomotion.
while smooth locomotion would sort of defeat the core mechanic of the game, i did just release an update that lets you teleport to any location where you killed an enemy, whenever you want. Hope that is close enough to what you wanted!